Help centre · For airline staff
Pay and finances
Watch the video: Applications, pay and the staff tab
Everything about money sits in one place: Staff → Money → Pay and finances. It's virtual money: nothing is really paid.
Turn the finances on or off
The switch at the top turns the airline's finances on or off (the same switch as Run the airline's finances in Settings). With them on, every accepted flight earns its tickets and pays fuel, crew, fees and maintenance. Turning them off keeps everything already booked. Pilot pay works either way.
See what a flight pays and costs
The example line works out a flight with your settings right now: "A 2 h flight in the A20N pays your Senior Captain $500 and costs the airline $6,750." Change the hours, the aircraft or the rank and the line changes as you type. It uses the same figures the finances book, from your first hub and back, with an average load. Real flights use their own passengers, fuel and airports, so they differ a little.
Start pilot pay in one click
Two ready-made setups fill in the numbers for you:
- Simple: pay per hour. Each rank gets a rate per block hour, from $50 for the first rank to $250 for the top one.
- Realistic. The same rates, plus bonuses for a smooth landing, an on-time departure, fuel within the plan and a clean flight, 2% more for each year in service, smaller aircraft paid a little less and wide-bodies more, overtime after 80 hours a month, and one payroll (the airline's crew cost becomes the real pay).
A setup only fills what is still at 0. Anything you already set stays as it was, and flights already filed keep their pay. You can change every number afterwards on Staff → Money → Pilot pay. On that page, each rank also shows what a 2 h flight pays as you type its rate.
The other money pages
The same group in the staff menu holds Pilot pay, Payroll, Economy and Fare seasons, each when it's switched on in Optional features. The ticket prices and flat costs stay in Settings → Flights.